Game Designer
GEORGE CASTLE
Game Designer
PROFESSIONAL WORK
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ZENITH: THE LAST CITY
(2022-Present) Virtual Reality MMORPG developed by Ramen VR in the Unity Game Engine.
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Sole AI Designer driving the design and implementation of a new World Boss with 5 special abilities. Utilizing a custom visual scripting language to deliver advanced functionality, including a dynamic platform-jumping mechanic.
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Sole AI Designer for expanding above World Boss into a Raid Boss variation, introducing 3 new abilities and incorporating a unique grappling locomotion system through visual scripting
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Lead Quest, World Activity, and Encounter Designer on the Skyward Summit Expansion for Zenith: The Last City and follow-up 1.3.1 & 1.3.2 Minor Patches
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Economy & Progression Design for creature collection minigame in Zenith: The Last City’s Legends Untold update
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Economy & Progression Design for Winter Holiday Event in Zenith: The Last City’s 1.2.1 update
MARVEL: WORLD OF HEROES
(2021-2022) Niantic's canceled Marvel mobile geolocation action RPG following the Pokémon GO formula in the Unity Game Engine.
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Associate Designer on Marvel: World of Heroes
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Balanced, designed, and implemented content for various combat systems
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Designed and implemented combat abilities for up to 20 distinct characters
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Coordinated with VFX and animation teams to drive clarity and ensure alignment with design's vision
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Wrote and maintained combat system documentation in Confluence
PERSONAL PROJECTS
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BLOOM ROOTS OF RENEWAL
Retro-inspired First Person Shooter initially created by 31 students in Summer 2020 and iterated on in Fall 2021.
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Designed and developed a scalable base systems 3D prototype in Unity C#, featuring FPS player controls, combat, a basic level, and enemy mechanics
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Designed and implemented a seek-and-retreat enemy AI to foster explorative and tense gameplay
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Sole level designer of 2nd level
ABOUT ME
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Game Designer at Ramen VR, working on Zenith: The Last City
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Former Associate Game Designer at Niantic, Inc
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BA - Art & Design University of Michigan Alum
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Former Vice President of game development club WolverineSoft
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4 years of experience using Unity
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3 years of experience using Jira & Confluence
- 3 years of experience using Blender